I am an experienced video game developer and software engineer with hands-on experience in projects like Call of Duty, casino slot machines, and military weapon systems. Holding both a Bachelor's and Master's degree in Computer Science, I focused my studies on cyber security and video game development.
In addition to my industry background, I have spent eight years as an educator and tutor, with three years as an online tutor, two years as a Graduate Teaching Assistant, and three years as an Undergraduate Teaching Assistant, helping students in the field of computer science and various core subjects. My interests encompass game development, software development, cyber security, artificial intelligence, web development, and more.
My first research project as a master's student at the University of Nebraska-Lincoln was to take a video game I'd previously created and modify it to be part of a database-linked web application. I took my undergraduate senior project, Securing Cyberville, and added log events to a database to track scene transitions, loot drops, and dialogue interactions. From there, I read the event logs from the database to a PHP-based web application that was searchable and sortable.
https://github.com/rclafferty/Securing-Cyberville-UNL-Research/
UI design, programming, hosting, integration with Unity.
Web, Unity Engine
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PHP, MySQL, linking Unity projects to MySQL.