I am an experienced video game developer and software engineer with hands-on experience in projects like Call of Duty, casino slot machines, and military weapon systems. Holding both a Bachelor's and Master's degree in Computer Science, I focused my studies on cyber security and video game development.
In addition to my industry background, I have spent eight years as an educator and tutor, with three years as an online tutor, two years as a Graduate Teaching Assistant, and three years as an Undergraduate Teaching Assistant, helping students in the field of computer science and various core subjects. My interests encompass game development, software development, cyber security, artificial intelligence, web development, and more.
I created a sandbox "playground" project to help explore new concepts in Unreal Engine. Current implementations include AI behavior, materials, VFX, audio, lighting, physics, camera effects, and UI. I plan to continue building this environment to support gamemode ideas, character abilities and behaviors, and much more.
C++ and blueprint programming, physics, collision, VFX, audio, materials, lighting.
PC
Yes
This project is used to learn many new concepts within Unreal Engine.